Pirates of Mystara Interactive Map

Rollstone Keep

Back

The stout walled stone fortress now watches over the coast and the Blight swamp, guarding against possible invasion from the east. It boasts large towers and a double ring of broad, high walls adorned with far reaching cannons.

The former village of Rollstone was a fishing port enlivened by trade with Karameikos. Much shipboard trade still goes on in covert fashion but it goes through the ports farther south on The Shirecoast via transfer points at Harborlee Rock and elsewhere rather than here.

Over half the population (about 1450) of Rollstone Keep consists of the standing army of the Eastshire Fangs, known as “The Blackwatch Regiment.” Most of the other hin in town are the Journeyfoot clan who lived here before the village was fortified and are still allowed to fish in their small ramshackle boats out of the keep’s harbour. Fang officers regularly inspect such boats for contraband which has forced most Journeyfoot smugglers to make a side trip to the fishing village of Nob’s Boots to unload such cargo before returning to their home harbour.

Rollstone Keep is a quiet, fairly light hearted place despite the frowning stone walls and the many troops. But non-hin will be challenged often and alertly; there is constant fear of some treachery on the part of the Black Eagle Baron. Horses  are trained in Rollstone Keep for military use and most of the armour used by the troops of the Shire are made  here. If you’re halfling size, there are over 8000 mail shirts stored here, well-oiled, for your personal use if you can get them out past the watchful eyes of the guards. The guards are very vigilant because there are also enough spears, arrows and swords here to sink several merchant ships and enough food stored here to feed all the Shires for a month, even if most of it is in such unappertising form as tons of raw turnips and parsnips. The foodstore is constantly being replenished from all over the Shires by order of the Sheriffs, who pay for all this by shipping the food that has been stored the longest to Karmeikos or back to the Shires for sale and consumption.

The one inn in the Keep is run by the Fangs (so they can keep watch over who comes and goes). The inn is known as The Happy Fisherman. There are only five taverns in town so as to keep crowds of drinkers, mainly sailors, small and controllable by the Krondar (Sheriff deputies) and senior Fang officers. They are the Rollstone Arms, The Tired Soldier, The Sleeping Spectre, The Groaning Cask, and The Black Pit (listed in descending order of cleanliness and quality). The shops in the Keep are spartan but well stocked.