Pirates of Mystara Interactive Map
Rollstone Keep
The stout
walled stone fortress now watches over the coast and the Blight swamp, guarding
against possible invasion from the east. It boasts large towers and a double
ring of broad, high walls adorned with far reaching cannons.
The former
village of Rollstone was a fishing port enlivened by trade with Karameikos.
Much shipboard trade still goes on in covert fashion but it goes through the
ports farther south on The Shirecoast via transfer points at Harborlee Rock and
elsewhere rather than here.
Over half
the population (about 1450) of Rollstone Keep consists of the standing army of
the Eastshire Fangs, known as “The Blackwatch Regiment.” Most of the other hin
in town are the Journeyfoot clan who lived here before the village was
fortified and are still allowed to fish in their small ramshackle boats out of
the keep’s harbour. Fang officers regularly inspect such boats for contraband
which has forced most Journeyfoot smugglers to make a side trip to the fishing
village of Nob’s Boots to unload such cargo before returning to their home
harbour.
Rollstone
Keep is a quiet, fairly light hearted place despite the frowning stone walls
and the many troops. But non-hin will be challenged often and alertly; there is
constant fear of some treachery on the part of the Black Eagle Baron. Horses are trained in Rollstone Keep for military
use and most of the armour used by the troops of the Shire are made here. If you’re halfling size, there are over
8000 mail shirts stored here, well-oiled, for your personal use if you can get
them out past the watchful eyes of the guards. The guards are very vigilant
because there are also enough spears, arrows and swords here to sink several
merchant ships and enough food stored here to feed all the Shires for a month,
even if most of it is in such unappertising form as tons of raw turnips and
parsnips. The foodstore is constantly being replenished from all over the
Shires by order of the Sheriffs, who pay for all this by shipping the food that
has been stored the longest to Karmeikos or back to the Shires for sale and consumption.
The one
inn in the Keep is run by the Fangs (so they can keep watch over who comes and
goes). The inn is known as The Happy Fisherman. There are only five taverns in
town so as to keep crowds of drinkers, mainly sailors, small and controllable
by the Krondar (Sheriff deputies) and senior Fang officers. They are the
Rollstone Arms, The Tired Soldier, The Sleeping Spectre, The Groaning Cask, and
The Black Pit (listed in descending order of cleanliness and quality). The
shops in the Keep are spartan but well stocked.